SpaceOut2082 / AG RACINGANTI-GRAVITY CHAMPIONSHIP / VECTOR CLASS
THE FUTURE IS A FAST PLACE.

SpaceOut2082✦

No wheels. No limits. All light.

01
YOUR NEXT CIRCUITCHROMA DOCKS
15.0 KM03 LAPS12 PILOTS5 REGIONS / 2 TUNNELS
SELECT YOUR CRAFTSPECTRA SYSTEMS
TOP SPEED
HANDLING
ACCELERATION
SPACE / ENTER TO RACE
INITIALISING AG DRIVE
PILOT BRIEFING

LEARN TO FLY.

Steer into bends with short taps. Light guidance settles your line; steer through the bends. Bank contact slows your craft without turning it. Use airbrakes for tighter turns.

Start a race
SPACE or ENTER
Thrust / brake
↑↓ or WS
Steer
←→ or AD
Left / right airbrake
ZX
Fire collected weapon
SPACE
Select stored weapon
QE or 1–5
Menus: select / confirm
↑↓ · SPACE / ENTER
Settings: adjust slider
←→
Pause / restart
PR
Fullscreen / audio
FM

ORANGE TURBO PADS Give an instant speed boost.

WEAPON CUBES Yellow squares mark the cubes. Add a weapon to your reserve. Save it for later; Q/E or the HUD selects what to fire.

FALLING STARS Enemies drop from the sky and bounce along the track. Dodge them or destroy them with weapons.

CHECKPOINT GATES Add 30 seconds. Start with 45 seconds; reaching zero ends the race.

SUPER TURBO STRIP Stay right on the final straight for a powerful rainbow acceleration surge.

Eleven rivals. Three laps. Small pink/white/purple traffic ships appear occasionally at near-racing speed and fire plasma. Dodge their shots, pass them or destroy them with missiles, rockets or Quake. Missile, rocket, quake, shield and turbo pickups. Impacts and weapons slow your craft temporarily; speed recovers automatically. The Shield weapon protects against hits for seven seconds.

MADE OF LIGHT

THE SIGNAL.

Choose your colour output. P3 extends the palette; HDR gives the lights room above SDR white.

Craft markings and track holograms use the Space Duel vector assets. The circuit, racing hulls and soundtrack are generated locally. The original colour lab is still available.

THE SOUND OF SPEED

DUB /
82.

140 BPM / ANALOGUE DUB / HALF-TIMEORIGINAL SCORE / SpaceOut 2082

An imagined future from 1982. Heavy half-time machine drums, deep sub bass, resonant synth wobble and dark, drifting dub echoes. Bass phrases keep mutating; speed, Turbo and the tunnels reshape the sound.

Musical turbo accents and lap changes join the musical grid. Acceleration and combat effects respond immediately. The score pauses with the race. Your mix is saved on this device.